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Thread Statistics | Show CCP posts - 11 post(s) |

March rabbit
Mosquito squadron The-Culture
1986
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Posted - 2016.12.13 19:58:39 -
[1] - Quote
Sergey Hawk wrote:CCP very like annoying things. DONG, Flashing kill confirmation, ads in hangar, undocking and dock animation, now Aura. Did i forgot something? 'golden' borders and sign Omega on every thing
The Mittani: "the inappropriate drunked joke"
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March rabbit
Mosquito squadron The-Culture
1989
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Posted - 2016.12.14 19:45:56 -
[2] - Quote
CCP Lebowski wrote:Ni Neith wrote:After reshipping in the citadel I have a "session change" and can't initiate undock for 3 to 5 seconds. Is it just me? Is it a bug? Or is it another 'improvement' to annoy me out of the game? From the patch notes "After several unfortunate accidents, the docking and undocking procedures have been tightened to ease the life for 'Scotty' the docking manager and his clones. Session change timers are enforced more diligently at docking and undocking from stations and structures. " I guess that war with session timer was lost.... I mean somewhere around 2012 CCP was talking about reducing it and maybe removing..... 2016 and session timers are back... 
The Mittani: "the inappropriate drunked joke"
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March rabbit
Mosquito squadron The-Culture
1989
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Posted - 2016.12.15 05:23:04 -
[3] - Quote
Sgt Ocker wrote:CCP Habakuk wrote:Wallstreet J0urnal wrote:CCP Lebowski wrote:There were some bugs relating to quickly switching ships and undocking. Session change timers for docking and undocking are now correctly enforced. This is what you are experiencing. What's the reasoning behind the long session change? Was there a performance issue from what we had before that prompted a change? The bug was that a ship was ejected from the structure without a pilot, if you managed to change your ship at nearly the same time as pressing the undock button. The session change timer exists to prevent exactly such problems. We are trying to keep session change timers down where possible and maybe even remove them for more cases - but in some cases they are important to prevent bugs. It is for example still possible to switch between ships rapidly - but if you are switching ships, then you need to wait a moment, before you can undock. We will probably try to hide this session change timer in the duration of the undock process, as it is currently happening for stations - so you undock automatically as soon as the timer is over if you pressed the button too early. That quite clearly shows valid reasoning for an undocking timer (adding safety for the impatient) - But why a docking timer, everything seems to be changing, to wait, then wait again, oh your undocking again, then wait again. And seriously if someone is impatient enough to hit undock before they have boarded their ship, let them risk losing ship and pod by them undocking separately. The real question here: why the game has no queue for such commands? Switch ship -> command added to queue and starts to execute Undock -> command added to queue and waits until previous commands are done. Then it starts to execute.
It is how UI is being built since Windows 95: events are processed in the same thread using FIFO order to make UI work consistently. 
The Mittani: "the inappropriate drunked joke"
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March rabbit
Mosquito Squadron The-Culture
1997
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Posted - 2016.12.20 05:51:20 -
[4] - Quote
Deniese DeFisk wrote:I have a question as to the time frame of control tower buy back and when it is no longer to our advantage to keep them in a worm hole and switch up to a citadel. Just a wonder i have had for some time now. No one seems to "KNOW" exactly when they will go off line for good. Also is it market price or do we get what we paid for things years ago when the market was better then it is now. I have a c4 that I live in with an Astrahus up and running with a faction tower and all the goodies to build in it. Do we get fair market value for what we have or is it going to be horrible exchange and we loose all that we had in the wormhole. Things that make us go "HMMMMMMM!!!... Let me know please one way or another as I have way to much to loose from the gaining of a engineering complex and a Fortizar. Why buyback when you already use the tower? You paid for it, you got some usage out of it.
The Mittani: "the inappropriate drunked joke"
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